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Programming Game AI by Example
85% of respondents would recommend this to a friend
TWD 2392
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Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry.
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產品詳情
- Comprehensive and practical introduction to AI techniques used in game development
- Covers designing, programming, and implementing intelligent agents for action games
- Focused on using C++ programming language
- Techniques covered include state- and goal-based behavior, inter-agent communication, steering behaviors, and more
- Covers topics like graph theory, search, path planning, scripting, perceptual modeling, and fuzzy logic
- Ideal resource for game developers looking to enhance their AI programming skills
| Publisher | Jones & Bartlett Learning |
| Publication date | 1 Oct. 2004 |
| Language | English |
| Print length | 495 pages |
| ISBN-10 | 1556220782 |
| ISBN-13 | 978-1556220784 |
| Item weight | 680 g |
| Dimensions | 16.51 x 2.54 x 22.86 cm |
| Part of series | Wordware Game Developer's Library |
Who Should Buy?
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Aspiring Game Developers
This book provides practical insights, making it suitable for those wanting to create smarter game characters.
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Computer Science Students
Ideal for students learning AI concepts, offering hands-on examples to enhance understanding in a relatable context.
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Hobbyist Programmers
Perfect for individuals looking to experiment with AI in games without extensive prior knowledge or experience.
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Advanced AI Researchers
Not suitable for experts seeking in-depth theoretical analysis or cutting-edge AI methodologies outside game design.
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Software Architecture Editorial Review
Programming Game AI By Example is a comprehensive guide published by Jones & Bartlett Learning on October 1, 2004. Spanning 495 pages, it offers insights into AI techniques for game development, particularly beneficial for those looking to implement efficient and intelligent behavior in characters without taxing system resources. Readers have praised its clarity and that it caters well to beginners by not assuming prior knowledge. The practical tutorials focus on key areas like steering behaviors and pathfinding, highlighted as particularly useful chapters. However, some have mentioned the coding examples could be cleaner, noting a preference for pseudo-code to simplify understanding.
Customer Reviews & Ratings
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5 星
71%
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4 星
21%
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3 星
5%
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2 星
1%
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1 星
2%
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優點
- Clear writing style, easy for beginners to understand.
- Covers efficient AI techniques without overwhelming resources.
- Useful chapters on steering behaviors and pathfinding.
- Practical tutorials with good working examples.
- Basic maths/physics primer is invaluable for reference.
缺點
- Coding examples can be messy and challenging to follow.
Product Price History
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TWD 2392
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特色和優勢
- Comprehensive and practical introduction to AI techniques for game development
- Learn designing, programming, and implementing intelligent agents
- Covers state- and goal-based behavior, inter-agent communication, steering behaviors, and more
- Includes techniques like graph theory, search, path planning, scripting, and fuzzy logic
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