Game Programming Patterns
90% of respondents would recommend this to a friend
TWD 1904
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Game Programming Patterns tackles the complexity of game code by providing proven patterns to optimize your game.
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What Stands Out
產品詳情
- Addresses the challenge of completing game projects overwhelmed by code complexity
- Offers proven patterns to untangle and optimize game code, organized as independent recipes
- Covers writing a robust game loop, organizing entities using components, and optimizing performance
- Explores scripting engines, spatial partitions, and classic design patterns for games
- Based on years of experience in shipped AAA titles
- Published on November 2, 2014
| Publisher | Genever Benning |
| Publication date | 2 Nov. 2014 |
| Edition | 1st |
| Language | English |
| Print length | 354 pages |
| ISBN-10 | 0990582906 |
| ISBN-13 | 978-0990582908 |
| Dimensions | 19.05 x 2.03 x 23.5 cm |
Who Should Buy?
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Aspiring Game Developers
New developers seeking clear design patterns to enhance their programming skills and game development understanding will benefit greatly.
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Intermediate Programmers
Programmers with some experience looking to refine their coding practices with structured patterns in game design will find it useful.
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Game Design Students
Students studying game design who want practical insights and methodologies will find this book an excellent resource.
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Complete Beginners
Those unfamiliar with programming concepts might struggle to grasp the material without prior coding experience and knowledge.
產品描述
About This Item
Introducing "Game Programming Patterns" - Your Guide to Mastering the Art of Game Development Are you an aspiring game developer looking to sharpen your skills and create amazing games? Look no further! The "Game Programming Patterns" book is here to guide you through every step of the way. Written by experienced game programmer Robert Nystrom, this paperback book is a must-have resource for anyone interested in game development. It covers a wide range of topics, including game programming, design patterns, programming languages, algorithms, and much more. Whether you are a beginner just starting out or an experienced professional looking to enhance your game programming skills, this book has something for everyone. With the "Game Programming Patterns" book, you will learn the best practices and techniques used by industry experts.
Discover how to write efficient and reusable code, design robust game architectures, implement game mechanics, and solve common programming challenges. Not only will this book teach you the fundamentals of game development, but it will also provide you with practical examples and real-world projects to further solidify your knowledge. You will gain invaluable insights into the inner workings of popular game engines, as well as tips and tools for debugging and optimizing your code. With clear explanations and easy-to-follow code samples, "Game Programming Patterns" makes complex concepts accessible to both beginners and experienced programmers alike. This book will be your go-to reference as you embark on your game programming journey. Investing in your game development skills has never been easier.
Order your copy of "Game Programming Patterns" today and unlock the secrets to creating compelling and immersive games. It's time to take your game development career to the next level!.
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English edition Robert Nystrom Format: Paperback Editorial Review
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優點
- Clear explanations and examples
- Useful for both beginners and pros
- Good range of design patterns
- Engaging writing style
- Great for improving coding skills
缺點
- Some patterns may feel repetitive.
Product Price History
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TWD 1904
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特色和優勢
- Learn to write a robust game loop
- Organize entities using components
- Improve performance with CPU cache
- Optimize your engine with quadtrees and spatial partitions
- Use classic design patterns in games
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