Game Programming Patterns (Paperback)
Game Programming Patterns tackles the exact problem faced by many game programmers - completing their game. This book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
Game Programming Patterns (Paperback)
商品#: 38768110

Game Programming Patterns (Paperback)

商品#: 38768110

TWD 1551

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Game Programming Patterns tackles the exact problem faced by many game programmers - completing their game. This book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
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What Stands Out

Comprehensive Guide
This book provides a deep dive into essential programming patterns tailored specifically for game development, helping readers enhance their coding practices and design robust, efficient game architectures.
Practical Examples
Offers real-world examples and case studies that illustrate complex concepts, allowing readers to visualize implementation in their game projects, making theoretical knowledge accessible and applicable.
Expert Insights
Written by industry professionals, the book shares valuable insights and tips gleaned from years of experience in game programming, equipping readers with advanced techniques to elevate their skill set.

產品詳情

Buy Game Programming Patterns book from Ubuy, a Taiwan, and learn proven patterns to optimize your game's performance and untangle complex code. Improve your game loop, entity organization, script engines, and more.
  • The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Book formatPaperback
Fiction/nonfictionNon-Fiction
GenreComputing & Internet
Publication dateNovember, 2014
Pages354
SubgenreProgramming - Games
Number in series1
Edition1 edition
PublisherGenever Benning
Original languagesEnglish
LanguageEnglish
Is collectibleN
Binding typePerfect Binding
Assembled product height1.5 in
Assembled product weight1 lb (450 grams)
Bisac subject headingComputers

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    This book provides essential design patterns, helping beginners understand fundamental concepts in game development.

  • Experienced Programmers

    Seasoned developers can benefit from advanced techniques and insights for optimizing their game code and architecture.

  • Code Reviewers

    Useful for those looking to enhance their code reviews by understanding common design patterns used in game programming.

Not Suitable For
  • Beginner Programmers

    Absolute beginners may struggle with concepts without prior programming knowledge or experience in game development.

產品描述

About This Item

Product Title: Game Programming Patterns Are you a game programmer looking to level up your skills and create more efficient and optimized games? Look no further than Game Programming Patterns! Developing a game can be a daunting task, but this book is designed to help you overcome the complexity of your own code. Drawing on years of experience in the industry, the author has compiled proven patterns to disentangle and optimize your game. With independent recipes organized for easy navigation, you can pick and choose the patterns that are most relevant to your specific needs. Whether you want to write a robust game loop, organize entities using components, or improve performance by utilizing the CPU's cache, this book has got you covered. But it doesn't stop there.

Game Programming Patterns delves deeper into key concepts like scripting engines, spatial partitions, and classic design patterns that can be applied in game development. You'll discover how to encode behavior using scripting engines, how quadtrees and other spatial partitions can optimize your engine, and how traditional design patterns can enhance your games. No matter your level of expertise, from beginner to seasoned pro, Game Programming Patterns is a valuable resource for anyone looking to take their game development skills to the next level. Don't let your game project fizzle out – unlock the secrets of successful game programming with this must-have book.

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Robert Nystrom All Books Editorial Review

Game Programming Patterns (Paperback) is a crucial resource for game developers looking to streamline their coding through effective programming methodologies. This non-fiction book offers insights tailored specifically for the gaming industry, covering essential concepts across 354 pages in a well-structured format. Readers appreciate its clear explanations of patterns that can be leveraged to improve game development processes, making complex tasks more manageable. The book is published in English, ensuring accessibility for a global audience. Designed for both novice and experienced developers, it serves as a valuable reference for creating more efficient and maintainable game code.

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優點

  • Comprehensive insights on game programming patterns
  • Tailored specifically for game developers
  • Clear and manageable explanations
  • Well-structured format for easy understanding
  • Accessible for both novices and experts

缺點

  • No digital format available for e-readers

Product Price History

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